A puzzle-platformer where you build your way though levels with shapes.

Controls

WASD to move, space to jump/double jump. R to restart the level. You can slide off walls and jump to do a wall jump. 1-5 number keys can be used to select a shape from your inventory quickly.

If you build it from scratch (from source code on GitHub), there is a "TAS" option, pressing Ctrl+T will slow the game down 6 times (but it will be choppy and sounds  will not slow down). Here is a very broken TAS I made: 

Updated 3 days ago
Published 6 days ago
StatusReleased
PlatformsHTML5
AuthorInfiniteCoder
GenrePlatformer, Puzzle
Made withAseprite, raylib
Tags2D, Puzzle-Platformer
Code licenseMIT License
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityInteractive tutorial
LinksSource code

Comments

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The character movement physics are just excellent. The ghost trail graphics. When the character elongates when jumping, and kind of squishes upon landing is just super.


Is this an engine of a framework?

I used raylib with the C programming language, everything was made from scratch (I do really miss some features of more high-level programming languages so the code is a little bit of a mess). The demo here doesn’t even have sounds yet, by the end of the jam I’ll upload a more finished version.

nice demo, wish you luck with the full release!